Impale your holy sword at a location where it deals X damage over 5 seconds to all nearby enemies. Players will only be Blinded if they are facing you. Light erupts from your shield, dealing X damage and Blinding all enemies in front of you for 3 seconds. When fully charged, Sweep Attack will also knock enemies away. Charging longer increases range, and damage up to Y. Sweep a mystical flail through enemies in front of you, dealing X damage. Players can only be affected by Spinning Shield once every 3 seconds. The shield will return, pulling enemies in its path to you and dealing an additional Y damage. Hurl a spinning shield, inflicting X damage to all enemies in its path. Note: Values that change by rank are indicated by an x Primary Skills Lv. Due to its lackluster primary attacks, the Crusader will feel underwhelming until you get better skills and gear. While the Crusader excels in group play and getting mobbed while solo, its low single-target damage, and long skill cooldowns make the class tedious to pilot when tackling content such as Helliquary bosses.
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